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Sourcecode: vdr-plugin-streamdev version File versions  Download package

component.h

/*
 *  $Id: component.h,v 1.2 2005/05/09 20:22:29 lordjaxom Exp $
 */
 
#ifndef VDR_STREAMDEV_SERVERS_COMPONENT_H
#define VDR_STREAMDEV_SERVERS_COMPONENT_H

#include "tools/socket.h"
#include "tools/select.h"

#include <vdr/tools.h>

class cServerConnection;

/* Basic TCP listen server, all functions virtual if a derivation wants to do 
   things different */

class cServerComponent: public cListObject {
private:
      cTBSocket m_Listen;
      const char *m_Protocol;
      const char *m_ListenIp;
      uint m_ListenPort;

protected:
      /* Returns a new connection object for Accept() */
      virtual cServerConnection *NewClient(void) = 0;

public:
      cServerComponent(const char *Protocol, const char *ListenIp, uint ListenPort);
      virtual ~cServerComponent();

      /* Starts listening on the specified Port, override if you want to do things
         different */
      virtual bool Initialize(void);

      /* Stops listening, override if you want to do things different */
      virtual void Destruct(void);

      /* Get the listening socket's file number */
      virtual int Socket(void) const { return (int)m_Listen; }

      /* Adds the listening socket to the Select object */
      virtual void Add(cTBSelect &Select) const { Select.Add(m_Listen); }

      /* Accepts the connection on a NewClient() object and calls the 
         Welcome() on it, override if you want to do things different */
      virtual cServerConnection *Accept(void);
};

#endif // VDR_STREAMDEV_SERVERS_COMPONENT_H

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